---- Minecraft Crash Report ----
// Daisy, daisy...
Time: 12/15/12 12:55 PM
Description: Exception in server tick loop
java.lang.OutOfMemoryError: Java heap space
at java.util.HashMap.addEntry(HashMap.java:753)
at java.util.HashMap.put(HashMap.java:385)
at bq.a(SourceFile:61)
at aaf.a(SourceFile:226)
at aaf.a(SourceFile:104)
at im.b(SourceFile:152)
at im.a(SourceFile:179)
at in.a(SourceFile:569)
at net.minecraft.server.MinecraftServer.a(SourceFile:545)
at bdo.q(SourceFile:113)
at net.minecraft.server.MinecraftServer.run(SourceFile:620)
at fy.run(SourceFile:856)
A detailed walkthrough of the error, its code path and all known details is as follows:
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-- System Details --
Details:
Minecraft Version: 1.4.5
Operating System: Mac OS X (x86_64) version 10.6.8
Java Version: 1.6.0_37, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 12333936 bytes (11 MB) / 129957888 bytes (123 MB) up to 129957888 bytes (123 MB)
JVM Flags: 0 total;
AABB Pool Size: 8670 (485520 bytes; 0 MB) allocated, 7860 (440160 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1004 (56224 bytes; 0 MB) allocated, 1004 (56224 bytes; 0 MB) used
Player Count: 1 / 8; [iq['MacGyverjg'/384, l='A New Begining...', x=-67.50, y=64.95, z=251.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.