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  • How do you give blocks potion effects when stood on? Like in parkour maps

    +4 votes
    I really want to give blocks potion effects and have searched youtube for about an hour now and iv'e found nothing!!

     

    Please help XD
    asked Sep 12, 2015 in Gameplay by KittyEars (160 points)
      

    1 Answer

    0 votes
    I've also been searching forever, I haven't found anything yet, but there MIGHT be something to do with block attributes which means what they do. Sorry
    answered Sep 14, 2015 by Abstrakkt_
    Thank you, now i can research how to add block attributes :)
    put command blocks under it snd use the nearest player tag using /effect.

    /give @p diamond_pickaxe 1 0 {
        display: {
            Name: "/give @p diamond_pickaxe 1 0 {     display: {         Name: \"Very Lucky Pick\"     },     AttributeModifiers: [         {             AttributeName: \"generic.followRange\",             Name: \"generic.followRange\",             Amount: 0,             Operation: 2,             UUIDMost: 28806,             UUIDLeast: 660560         },         {             AttributeName: \"generic.knockbackResistance\",             Name: \"generic.knockbackResistance\",             Amount: 1000000,             Operation: 2,             UUIDMost: 63388,             UUIDLeast: 191181         },         {             AttributeName: \"generic.movementSpeed\",             Name: \"generic.movementSpeed\",             Amount: 15000,             Operation: 2,             UUIDMost: 78470,             UUIDLeast: 291881         },         {             AttributeName: \"generic.attackDamage\",             Name: \"generic.attackDamage\",             Amount: 9999999999,             Operation: 2,             UUIDMost: 26641,             UUIDLeast: 120917         }     ],     ench: [         {             id: 0,             lvl: 0         },         {             id: 1,             lvl: 0         },         {             id: 2,             lvl: 0         },         {             id: 3,             lvl: 0         },         {             id: 4,             lvl: 0         },         {             id: 5,             lvl: 1         },         {             id: 6,             lvl: 0         },         {             id: 7,             lvl: 0         },         {             id: 16,             lvl: 0         },         {             id: 17,             lvl: 9999         },         {             id: 18,             lvl: 9999         },         {             id: 19,             lvl: 9999         },         {             id: 20,             lvl: 9999         },         {             id: 21,             lvl: 999         },         {             id: 32,             lvl: 9999         },         {             id: 33,             lvl: 0         },         {             id: 34,             lvl: 0         },         {             id: 35,             lvl: 999         },         {             id: 48,             lvl: 0         },         {             id: 49,             lvl: 0         },         {             id: 50,             lvl: 0         },         {             id: 51,             lvl: 0         },         {             id: 61,             lvl: 0         },         {             id: 62,             lvl: 0         }     ],     HideFlags: 7,     Unbreakable: 1 }"
        },
        AttributeModifiers: [
            {
                AttributeName: "generic.followRange",
                Name: "generic.followRange",
                Amount: 0,
                Operation: 2,
                UUIDMost: 53070,
                UUIDLeast: 302610
            },
            {
                AttributeName: "generic.knockbackResistance",
                Name: "generic.knockbackResistance",
                Amount: 1000000,
                Operation: 2,
                UUIDMost: 54435,
                UUIDLeast: 931423
            },
            {
                AttributeName: "generic.movementSpeed",
                Name: "generic.movementSpeed",
                Amount: 15000,
                Operation: 2,
                UUIDMost: 9992,
                UUIDLeast: 894965
            },
            {
                AttributeName: "generic.attackDamage",
                Name: "generic.attackDamage",
                Amount: 9999999999,
                Operation: 2,
                UUIDMost: 43801,
                UUIDLeast: 524397
            }
        ],
        ench: [
            {
                id: 0,
                lvl: 0
            },
            {
                id: 1,
                lvl: 0
            },
            {
                id: 2,
                lvl: 0
            },
            {
                id: 3,
                lvl: 0
            },
            {
                id: 4,
                lvl: 0
            },
            {
                id: 5,
                lvl: 1
            },
            {
                id: 6,
                lvl: 0
            },
            {
                id: 7,
                lvl: 0
            },
            {
                id: 16,
                lvl: 0
            },
            {
                id: 17,
                lvl: 9999
            },
            {
                id: 18,
                lvl: 9999
            },
            {
                id: 19,
                lvl: 9999
            },
            {
                id: 20,
                lvl: 9999
            },
            {
                id: 21,
                lvl: 999
            },
            {
                id: 32,
                lvl: 9999
            },
            {
                id: 33,
                lvl: 0
            },
            {
                id: 34,
                lvl: 0
            },
            {
                id: 35,
                lvl: 999
            },
            {
                id: 48,
                lvl: 0
            },
            {
                id: 49,
                lvl: 0
            },
            {
                id: 50,
                lvl: 0
            },
            {
                id: 51,
                lvl: 0
            },
            {
                id: 61,
                lvl: 0
            },
            {
                id: 62,
                lvl: 0
            }
        ],
        HideFlags: 7,
        Unbreakable: 1
    }

    This is just a pick command...

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